Interstate '82 and Devo Take Gamers Back to the 80s
Three Never-Before-Heard Devo Tracks
To Be Included in the Music Score for Interstate '82
SANTA MONICA, Calif., Sept. 28 /PRNewswire/ -- Taking gamers back to the
decade of decadence when new wave ruled the airwaves, the renowned rock group
Devo will debut three original, never-before-heard music tracks in
Activision, Inc.'s (Nasdaq: ATVI) highly anticipated auto-combat PC CD-ROM
game Interstate '82. Originally recorded in 1982, the three songs feature
the rhythmic techno-pop sounds that came to be known as Devo's signature
style. The three songs, "Modern Life," "One Dumb Thing" and
Faster," immerse players in a vivid alternate '80s universe that features
high-flying action and exotic sports cars. Additionally, Devo co-founder and
lead singer Mark Mothersbaugh's music house, Mutato Muzika, composed the
game's musical score.
Scheduled for release later this fall, the sequel to the critically acclaimed
PC game, Interstate '76, Interstate '82 places gamers in the center of a
mind-bending conspiracy that brings together the oval office, Central
American revolutionaries and would-be presidential assassins. Multi-vehicle
gameplay pits players against each other in cars and on foot as they fight
through complex environments such as mines, sewer tunnels and a unique
depiction of Las Vegas.
Gamers will mount dozens of explosive new weapons on to '80s vehicles from
exotic sports cars to American clunkers as they seek out and destroy the evil
forces lurking at a super secret military base, Area 49. The game challenges
players to thwart the efforts of an ultra-secret government faction
determined to plunge the nation into chaos.
A completely new game engine makes possible additional gameplay depth,
sophisticated AI, and incredibly dense 3D levels. Innovative vehicle-mounted
weapons such as Carbide Cutters -- sawblades, LARS - the Light Amplified
Reflector Satellite beam of death from orbit, and CHIP -- the Car Launched
Hyper-caustic Inhalant Projectile green gas, aid in the destruction or
disabling of enemy vehicles. During combat, players may exit their vehicles,
canvass the battlefield on foot and jump into a better vehicle. The
hardware-only engine affords rapid frame rates and adds dimensions of realism
with environmental effects such as fog, rain, thunder and snow. The
multiplayer component features dynamic joining, new gameplay modes and team
cooperative play using combinations of human and AI opponent drivers.
Headquartered in Santa Monica, California, Activision, Inc. is a leading
worldwide developer, publisher and distributor of interactive entertainment
and leisure products. Founded in 1979, Activision posted revenues of $436
million for the fiscal year ended March 31, 1999.
Activision maintains publishing and development operations in the US, Canada,
the United Kingdom, France, Germany, Japan and Australia, and distribution
subsidiaries in the United Kingdom, Germany, The Netherlands and Belgium.
More information about Activision and its products can be found on the
company's World Wide Web site, which is located at http://www.activision.com.
The statements contained in this release that are not historical facts are
"forward-looking statements." The company cautions readers of this press
release that a number of important factors could cause Activision's actual
future results to differ materially from those expressed in any such forward-
looking statements. These important factors, and other factors that could
affect Activision, are described in the Company's Annual Report on Form 10-K
for the fiscal year ended March 31, 1999, which was filed with the United
States Securities and Exchange Commission. Readers of this press release are
referred to such filings.
SOURCE Activision, Inc.